Tuesday 27 December 2011

Unit 67 Final Animation

Final Animation

The Video below is the final edit of my Unit 67 animation
(For some reason the video quality had degraded and i have been unable to remedy it)

Wednesday 14 December 2011

Explosion Test

Because of my relative inexperience at creating effects in 3DS Max i knew i would not be able to create part of my final animation without first practising, to this end i have been looking up and practising creating effects by watching tutorials on websites such as; Youtube, PheonixBit, Java2s & cgcookie

The video below is a result of some practice using multiple tutorials from different sorces

Explosion Test Video

5 Icon Themes

Introduction
Below is all the work to do with my icon designs for college, including; my choices of genre, planning for each genre, concept sheet for genre, my final icon choices, and the final icons.

---Sci-Fi---
---Horror---
---War---
---Fantasy---


Concept Sheets and Final Designs
Bellow are the concept sheets i created for my icon designs.

Sci-Fi


Horror


War

Fantasy


Tuesday 13 December 2011

Icon Planning


Production Processes of my Icons

Before designing and creating our own application icons, we first created a basic icon so we could learn the process of how to create icons. This then allowed us to practice and develop our skills at creating icons.
(the above image is the basic icon i created)

I created this icon using the following steps:
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Saturday 10 December 2011

Avatar

Creating an Avatar

In order to make our blogs a bit more personalised and to help our tutors recognise who were sending emails to them we were given the opportunity to create our own personalised avatars. 
To do this we were given a website to use called DoppelMe, a fairly simple site designed to create cartoonised avatars for people to use. Below is my avatar.

------UPDATE------

Me being me, I got pretty bored of my avatar after a few days but really couldn't be bothered to change it. But after we began our flash unit and I had created a cartoonised version of my Leviathan concept I decided I would use this as my Avatar (I was already using it to represent me in my animation anyway).
Below is my original concept work for my avatar and the final product (created in flash then exported to Photoshop for refinement).



And finally, here's me!


Friday 9 December 2011

Animated 3D Biped

In the first of our practical lessons for animation we were to create a walk cycle using a 3D biped in 3DS Max,
We used a walk cycle image as a backdrop for an easy reference as to where we were going to position the model to make the walk look effective.

(the original image file)
 (the image as a backdrop in 3DS Max with my biped model in the foreground)

We were to use the move and rotate tools to move the limbs how we wanted them, in order to make the walk animation look as realistic as possible. i encountered problems with this (as did a few others in the class) the biped model could not be moved (as a whole) up and down, so to counter this i had to move the backdrop up or down (when appropriate), and when it came to rendering and saving the file as an .avi so the animation could be viewed outside of 3DSMax and/or posted on my blog.

When we were animating the model we had to rotate each individual section of the model (forearms, upper-arms, hands, spine & head ect.) it was really trying and repetitive. once or twice i forgot to activate the auto-key tool, so i had to restart the animation again.

Tuesday 6 December 2011

Unit 78 Collage Poster


I had originally put the photorealism collage on to its own page, I had planned to do this for all of the art styles, Cel-Shaded, Pixel Art  ect. but time run short so I combined the rest into one collage poster.